Dept. of Computer Science & Information Management (Dept. of Multimedia Game Development & Application) was established in 1997 including a 4-year daytime and a 4-year nighttime classes respectively. We aim to cultivate cyber-professionals with the literacy of social care, medical care, and innovative thinking. Since 2019, we have also focused on the following emerging industries: animation, game design, and sports. Our department has a great faculty of 12 teachers and about 500 students. Every year some overseas activities are provided such as short-term Japanese Vantan Game Academy winter camp or Korean academic exchanges with Awesome Spear, Element Mystic esports professional teams. The students graduated from our department are well qualified to perform information management, business programming, esports players, esports logistics, and game design. This is because our department is the first one passing IEET (CAC) among the departments of information management in our country. Therefore, present teaching quality, tomorrow’s domestic employment, and future overseas study are all fully guaranteed.
Purposes and Functions
Esports Player Training Center (G601) | |
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Purposes: To cultivate professional esports players and provide excellent esports facilities
Functions: Training 30~40 specialized players, coaches, analysts, managers, etc. annually |
HKU Esports Arena (EB102) | |
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Purposes: To conduct professional esports players and hold official and educational esports contests
Functions: Training 85 directors, audio men, lighting men, camera operators, anchorpersons, etc. annually |
Esports and Multimedia Game Development Lab (EB101) | |
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Purposes: To cultivate professional esports players and game designers
Functions: Training 150 game developers, esports players, esports analysts, esports project managers, etc. annually |
Educational Objectives
Computer plays an essential role today from committing business transactions to storing government files or to organizing medical records,
computer technology is at the core. Teachers can utilize computers to complement their classroom teaching,
individuals can deal with their personal matters can be planned, tested and executed on computers, and doctors can even use the internet to diagnose diseases.
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We depend on computers for nearly everything. This development in the world of technology not only has given birth to the urgent need for computer experts in every profession,
but also the science park of every area is established in succession. A 2-year curriculum was established at the Department of Computer Science and Information Management in August,
1997 and it was reformed on a 4-year basis in 2001. The Department works toward providing its graduates with more than sufficient knowledge to work as technicians or engineers in the field of computer science.
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Curriculum Description
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Future Developmental Goals